Rust 101 – 13: Type Parameters and Associated Types

Following on from video 12, looking at how to add type information to traits, to make them flexible enough to describe generic code with different types, for example how to add a u32 to a u64 and return a u128, without defining a whole new trait for every combination of types.

Series: 1: Intro, 2: Language basics, 3: Memory and ownership, 4: Exercises A1, 5: References, 6: Structs and Enums, 7: Panic and Result, 8: Methods, 9: Vec and Box, 10: Strings, 11: Exercises A2, 12: Traits, 13: Type Params

Links:

The course materials for this series are developed by tweede golf. You can find more information at github.com/tweedegolf/101-rs and you can sponsor the work at github.com/sponsors/tweedegolf. They are released under the Creative Commons Attribution Share Alike 4.0 International license.

This series of videos is copyright 2024 Andy Balaam and the tweede golf contributors and is released under the Creative Commons Attribution Share Alike 4.0 International license.

Rust 101 – 6: Structs and Enums

Continuing our review of the things you need in Rust to write programs – grouping together data using structs, and allowing multiple possibilities with enums. We look at how to decide which thing you’ve got with the match keyword, and review a very popular enum called Option, which lets you say either you’ve got something, or you’ve got nothing.

Series: 1: Intro, 2: Language basics, 3: Memory and ownership, 4: Exercises A1, 5: References, 6: Structs and Enums, 7: Panic and Result, 8: Methods, 9: Vec and Box, 10: Strings, 11: Exercises A2, 12: Traits, 13: Type params

Links:

The course materials for this series are developed by tweede golf. You can find more information at github.com/tweedegolf/101-rs and you can sponsor the work at github.com/sponsors/tweedegolf. They are released under the Creative Commons Attribution Share Alike 4.0 International license.

This series of videos is copyright 2023 Andy Balaam and the tweede golf contributors and is released under the Creative Commons Attribution Share Alike 4.0 International license.

Rust 101 – 3: Memory and ownership

Continuing on Rust programming basics by looking at ownership and memory management, including the stack and the heap: what they are, how they differ, and why you need to care.

For more help on ownership and the stack and the heap, try Chapter 4 of the Rust book.

Series: 1: Intro, 2: Language basics, 3: Memory and ownership, 4: Exercises A1, 5: References, 6: Structs and Enums, 7: Panic and Result, 8: Methods, 9: Vec and Box, 10: Strings, 11: Exercises A2, 12: Traits, 13: Type params

Links:

The course materials for this series are developed by tweede golf. You can find more information at github.com/tweedegolf/101-rs and you can sponsor the work at github.com/sponsors/tweedegolf. They are released under the Creative Commons Attribution Share Alike 4.0 International license.

This series of videos is copyright 2023 Andy Balaam and the tweede golf contributors and is released under the Creative Commons Attribution Share Alike 4.0 International license.

Rust 101 – 2: Language basics

An introduction to the Rust language basics.

Series: 1: Intro, 2: Language basics, 3: Memory and ownership, 4: Exercises A1, 5: References, 6: Structs and Enums, 7: Panic and Result, 8: Methods, 9: Vec and Box, 10: Strings, 11: Exercises A2, 12: Traits, 13: Type params

  • What Rust is and why you might want to learn it
  • Examining a simple program
  • Learning about the types of variable you can have (numbers, strings, tuples, arrays)
  • Introducing control flow with if, for, while and loop
  • Talking about functions and expressions
  • Preparing ourselves for the next video, which is about memory management

If you’d like to learn more about Unicode and character sets, try my video Interesting Characters where I share how surprisingly interesting this whole area is.

Links:

The course materials for this series are developed by tweede golf. You can find more information at github.com/tweedegolf/101-rs and you can sponsor the work at github.com/sponsors/tweedegolf. They are released under the Creative Commons Attribution Share Alike 4.0 International license.

This series of videos is copyright 2023 Andy Balaam and the tweede golf contributors and is released under the Creative Commons Attribution Share Alike 4.0 International license.

Rust 101 – 1: Course intro

Introducing the Rust 101 series and how to install Rust.

Series: 1: Intro, 2: Language basics, 3: Memory and ownership, 4: Exercises A1, 5: References, 6: Structs and Enums, 7: Panic and Result, 8: Methods, 9: Vec and Box, 10: Strings, Exercises A2, 12: Traits, 13: Type params

Rust 101 is a series of videos explaining how to write programs in Rust.

Follow the “Exercises” link to find the other tools you might want to install to follow along.

The course materials for this series are developed by tweede golf. You can find more information at github.com/tweedegolf/101-rs and you can sponsor the work at github.com/sponsors/tweedegolf. They are released under the Creative Commons Attribution Share Alike 4.0 International license.

This series of videos is copyright 2023 Andy Balaam and the tweede golf contributors and is released under the Creative Commons Attribution Share Alike 4.0 International license].