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	<title>Andy Balaam's Blog &#187; GSSMP</title>
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	<link>http://www.artificialworlds.net/blog</link>
	<description>Four in the morning, still writing Free Software</description>
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		<title>Public git repo for GSSMP</title>
		<link>http://www.artificialworlds.net/blog/2008/03/12/public-git-repo-for-gssmp/</link>
		<comments>http://www.artificialworlds.net/blog/2008/03/12/public-git-repo-for-gssmp/#comments</comments>
		<pubDate>Wed, 12 Mar 2008 09:30:39 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/2008/03/12/public-git-repo-for-gssmp/</guid>
		<description><![CDATA[Git is supposed to work when you upload your repository to an http server, but in reality, no-one except me seems to use it, and it&#8217;s nothing like as useful as having a proper repository that people can commit to etc. So, here it is: http://repo.or.cz/w/gssmp.git. Enjoy.]]></description>
			<content:encoded><![CDATA[<p>Git is supposed to work when you upload your repository to an http server, but in reality, no-one except me seems to use it, and it&#8217;s nothing like as useful as having a proper repository that people can commit to etc.</p>
<p>So, here it is: <a href="http://repo.or.cz/w/gssmp.git">http://repo.or.cz/w/gssmp.git</a>.</p>
<p>Enjoy.</p>
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		<title>Finally released last.fm support for GSSMP</title>
		<link>http://www.artificialworlds.net/blog/2008/01/20/finally-released-lastfm-support-for-gssmp/</link>
		<comments>http://www.artificialworlds.net/blog/2008/01/20/finally-released-lastfm-support-for-gssmp/#comments</comments>
		<pubDate>Sun, 20 Jan 2008 09:34:37 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/2008/01/20/finally-released-lastfm-support-for-gssmp/</guid>
		<description><![CDATA[There was a weird bug in my last.fm support for GSSMP, where it would crash when run from the GNOME panel, but be fine when run from a terminal. After two bugs fixes from Charles Bailey, the problem seems to have gone away, so I&#8217;ve finally been able to make a release. Now I have [...]]]></description>
			<content:encoded><![CDATA[<p>There was a weird bug in my last.fm support for <a href="http://gssmp.sourceforge.net">GSSMP</a>, where it would crash when run from the GNOME panel, but be fine when run from a terminal.</p>
<p>After two bugs fixes from <a href="http://ccgi.hashpling.plus.com/blog/">Charles Bailey</a>, the problem seems to have gone away, so I&#8217;ve finally been able to make a release.</p>
<p>Now I have to resist the temptation to choose songs to make last.fm think I&#8217;m cool, instead of songs I actually want to listen to.</p>
<p>And I really need to fix the debian/Ubuntu package of lastfmsubmitd so that the client exe lastfmsubmit is included in the package.  Without that, using last.fm with GSSMP is a major hassle.</p>
]]></content:encoded>
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		<title>last.fm in GSSMP</title>
		<link>http://www.artificialworlds.net/blog/2007/06/07/lastfm-in-gssmp/</link>
		<comments>http://www.artificialworlds.net/blog/2007/06/07/lastfm-in-gssmp/#comments</comments>
		<pubDate>Thu, 07 Jun 2007 02:38:47 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/?p=74</guid>
		<description><![CDATA[Obviously I should have gone to bed, but I&#8217;ve got last.fm support working in GSSMP. It&#8217;s in the git repo, and I should get a release out as soon as I&#8217;ve written a little bit of documentation.]]></description>
			<content:encoded><![CDATA[<p>Obviously I should have gone to bed, but I&#8217;ve got <a href="http://last.fm">last.fm</a> support working in <a href="http://gssmp.sourceforge.net">GSSMP</a>.  It&#8217;s in the git repo, and I should get a release out as soon as I&#8217;ve written a little bit of documentation.</p>
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		<title>Obviously, there was a bug</title>
		<link>http://www.artificialworlds.net/blog/2007/06/01/obviously-there-was-a-bug/</link>
		<comments>http://www.artificialworlds.net/blog/2007/06/01/obviously-there-was-a-bug/#comments</comments>
		<pubDate>Fri, 01 Jun 2007 19:29:32 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/?p=72</guid>
		<description><![CDATA[So I&#8217;ve released GSSMP 1.1, which is guaranteed to contain one fewer bugs, and is relatively unlikely to contain any new ones. Also, thanks to João Pinto, it should build without warnings on AMD64 too! If anyone wants to make an AMD64 package, I&#8217;d be really happy to put that up on the download page. [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve released <a href="http://gssmp.sourceforge.net">GSSMP</a> 1.1, which is guaranteed to contain one fewer bugs, and is relatively unlikely to contain any new ones.  Also, thanks to João Pinto, it should build without warnings on AMD64 too!</p>
<p>If anyone wants to make an AMD64 package, I&#8217;d be really happy to put that up on the download page.  It should be a simple matter of unzipping the source, cd-ing into the gssmp directory, and running <tt>make pkg-all</tt>.</p>
<p>Go on, it&#8217;ll be fun&#8230;</p>
]]></content:encoded>
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		<title>GSSMP 1.0</title>
		<link>http://www.artificialworlds.net/blog/2007/05/12/gssmp-10/</link>
		<comments>http://www.artificialworlds.net/blog/2007/05/12/gssmp-10/#comments</comments>
		<pubDate>Sat, 12 May 2007 06:32:37 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/?p=70</guid>
		<description><![CDATA[Get it here: http://gssmp.sourceforge.net. This is the first time I&#8217;ve declared one of my projects stable, and given it a 1.0 version number. Prove me wrong by downloading it and breaking it. Enjoy. Now I must dash &#8211; I&#8217;ve just got to finish off my other projects.]]></description>
			<content:encoded><![CDATA[<p>Get it here: <a href="http://gssmp.sourceforge.net/">http://gssmp.sourceforge.net</a>.</p>
<p>This is the first time I&#8217;ve declared one of my projects stable, and given it a 1.0 version number.</p>
<p>Prove me wrong by downloading it and breaking it.</p>
<p>Enjoy.</p>
<p>Now I must dash &#8211; I&#8217;ve just got to finish off my other projects.</p>
]]></content:encoded>
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		<title>GSSMP goes beta</title>
		<link>http://www.artificialworlds.net/blog/2007/03/20/gssmp-goes-beta/</link>
		<comments>http://www.artificialworlds.net/blog/2007/03/20/gssmp-goes-beta/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 10:10:20 +0000</pubDate>
		<dc:creator>Andy Balaam</dc:creator>
				<category><![CDATA[C]]></category>
		<category><![CDATA[FreeGuide]]></category>
		<category><![CDATA[GSSMP]]></category>
		<category><![CDATA[Tech]]></category>

		<guid isPermaLink="false">http://www.artificialworlds.net/blog/?p=65</guid>
		<description><![CDATA[I&#8217;ve just released version 0.9 of GSSMP, and since I&#8217;ve fixed all the bugs I know about (except working around a gstreamer bug, which I will try to do before 1.0), I&#8217;ve marked this release as beta. This is the second project I&#8217;ve marked as beta, and I am determined I am going to get [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve just released version 0.9 of <a href="http://gssmp.sourceforge.net">GSSMP</a>, and since I&#8217;ve fixed all the bugs I know about (except working around a gstreamer bug, which I will try to do before 1.0), I&#8217;ve marked this release as beta.</p>
<p>This is the second project I&#8217;ve marked as beta, and I am determined I am going to get to 1.0 this time.  That means no more features, just bug fixes, and hopefully a 1.0 release in a few weeks, when it&#8217;s had a bit of testing.</p>
<p>Really, I think FreeGuide should have had a 1.0 release a couple of years ago, but I&#8217;ve always had a lot of features in mind before I feel it is complete.  I think this was a mistake: it was pretty stable at one point, and it might have been helpful to label it as such.</p>
<p>GSSMP is not going to fall into that trap!  It&#8217;s supposed to be minimal, and that is what it is.</p>
<p>It&#8217;s surprising how many features would be nice to have in a minimal app, though, like being a drag and drop target and checking the MIME types of files before playing them, not to mention cool stuff like gapless playback and volumne balancing&#8230;</p>
<p>But no, these will have to come after 1.0.  My focus needs to go back onto FreeGuide after GSSMP 1.0, as I&#8217;ve been neglecting it, and it needs some love if it&#8217;s ever going to get to 0.11 &#8230; and 0.12 &#8230; and so on for infinity &#8230; and then after that, 1.0.</p>
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